Brand Play LabsStudio

Make a branded game from a brief

A drop, a prize, and a look become a 480×720 canvas — copy, art, a unique link, and the reward on finish.

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Preview

Catch the winter merch.

Cabin Drop

Slide the wool tote under falling parcels. Three misses and the drop closes.

Slide or arrows to catch · P to pause

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  1. 1

    Describe the campaign

    The drop, the play, and the look. Studio asks if something is missing, then writes one brief.

  2. 2

    A ready engine

    Catcher, Plinko, quiz, rhythm — a catalog game, not a blank file. Scratch compose only if you ask.

  3. 3

    Copy and art together

    Title, instructions, and a full slot pack generated to match the brief.

  4. 4

    Publish, embed, reward

    A unique tenant link, an embed snippet, and a prize on finish. Plays can flow out to your CRM.